Merely project · product · prototype

Isocosm

One simulated world played three ways: the Isocosm simulator and the games over it, Isocosm: VTT (a pixel-art isometric virtual tabletop with peer-to-peer play), Isocosm: Mesocosm (an ecological roguelike of lineages) and Isocosm: Eponym (a second-person action RPG). The tabletop crates are MIT OR Apache-2.0; the simulator, Mesocosm, Eponym and the shared wing crates are MPL-2.0.

current view

One simulated world, played three ways.

Isocosm is a simulator, a configurable world, history and entity generator that runs whether or not anyone is playing, and three games over it: Isocosm: VTT, a pixel-art battlemap with campaign records, turn order, adjudication and peer-to-peer play; Isocosm: Mesocosm, an ecological roguelike of lineages; and Isocosm: Eponym, a second-person action RPG. The battlemap shown is one projection of the shared world.

Isocosm: VTT displaying a painted isometric battlemap with terrain, four tokens, editing tools, and turn order.
The VTT's battlemap without the overmap covering the tactical view. Source image: repository ↗. License: MIT OR Apache-2.0.

place in the family

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project facts

working role
product
status
prototype
license
MIT OR Apache-2.0
primary language
Rust
metadata refreshed
2026-10-26

Public topics

  • isometric
  • local-first
  • p2p
  • rust
  • voxel

source of truth

This profile projects committed Mer3ly authority and validated public GitHub metadata. The repository remains authoritative for implementation and current project documentation.

Read the repository ↗